![]() ![]() ![]() 420 Planescape: Torment: Enhanced Edition.88 Persistent Worlds & Multiplayer for NWN (not EE).409 Custom Content & Community Exp Pack.I'd like to see solutions coming from the game devs (for my problem anyway), but then I hope this helps. Other options on with Disable HW overlays also on give similar results but didn't justify the switch. With only the last option enabled as seen above, cutscenes are displayed, though with a lot of freezing (image freezes once every one or two seconds) and sound is heard normally. With all options off (default), no cutscenes are displayed (the sound of the cutscenes can be heard normally). Disable HW overlays (always use GPU for screen compositioning) - ON 3D games generally hit the battery hard anyway, so it's hard to tell how much of an impact MSAA itself is having. Performance really depends on how intensive the game is to begin with. It will only affect OpenGL ES 2.0 3D games. Force 4x MSAA (in OpenGL ES 2.0 apps) - OFF I ask because I haven't noticed anything but I didn't take side by side shots. ![]() Debug non-rectangular clip operations - deactivated Force GPU rendering (for 2D drawings) - OFF Here's me having the same problem you had on a Galaxy Tab 3 8" with both stock and LiquidSmooth roms, though with LiquidSmooth I had GPU tweaking options (such as forcing GPU use for 2D drawing, etc.) I got somewhat better results with: ![]()
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